Games

 



Tools

 

Magic Game Editor



 

Magic3D Engine 1.0.0

Entirely built using standard C and C++ portable game engine with focus on mobile devices, but also including support for Windows, MacOS and Linux.


Features:

Graphics:
  • Native support for OpenGL and OpenGL ES, but you can implement your own renderer.

  • 2D and 3D Objects.

  • Texture Atlas.

  • Materials.

  • Shaders.

  • Camera System.

  • Octree.

  • Terrain.


Platforms:
  • Native support for iOS, Android, Windows, MacOS and Linux, but you can port to other platforms.

  • Visual Editor for Windows, MacOS and Linux.

  • Multi-touch, Accelerometer and Gyroscope.

  • Stereoscopy.


Physics:

Scripting:

Networking:

Shaders and Effects:
  • Vertex and Pixel lightning system.

  • Dynamic Shadows(ESM) and Shadowmap.

  • Dynamic Reflections.

  • Water.

  • Vegetation.

  • Render to texture.

  • Particles.

  • Halo and Lens Flare.

  • GPU Skinning.

  • Screen space distortions.

  • Toon shading with border detection.

  • Blur.

  • Glow.


Assets:
  • Models: Collada (.dae)

  • Textures: TGA, PNG and PVR (iOS Only)

  • Audio: OGG

  • Video: OGV

  • Others: XML



 

Magic Input

Create macros to automatic click or type keys in games and applications.